---
title: "Main Story Chapter 3（3） · Impregnable Fortress Zone 10 -Fortress 3F Lord's Room- — Quest Guide | Wizardry Variants Daphne"
description: "Main Story Chapter 3（3） · Impregnable Fortress Zone 10 -Fortress 3F Lord's Room-: Main story scenes | a story scene — nothing to accept | Impregnable…"
url: https://wizardry-daphne-map.kuaz.dev/en/quests/quest_c3b965/
---

[All quests](https://wizardry-daphne-map.kuaz.dev/en/quests/) › Main story scenes

# Main Story Chapter 3（3） · Impregnable Fortress Zone 10 -Fortress 3F Lord's Room-

Main story scenes

[Step by step in the Quest Guide →](https://wizardry-daphne-map.kuaz.dev/quests/?lang=en#quest_c3b965) [Show on the map →](https://wizardry-daphne-map.kuaz.dev/en/#s=quest_c3b965)

## Where it comes from

- **Accept at**: a story scene — nothing to accept

## Where it goes

- [**Impregnable Fortress**](https://wizardry-daphne-map.kuaz.dev/en/#d=impregnable-fortress)：[Zone 10 -Fortress 3F Lord's Room-](https://wizardry-daphne-map.kuaz.dev/en/dungeons/impregnable-fortress/zone-10-fortress-3f-lords-room/), [Impregnable Fortress Gate](https://wizardry-daphne-map.kuaz.dev/en/dungeons/impregnable-fortress/impregnable-fortress-gate/)
- Town, Ruins

## Reward

- [Knowledge] Golem Reversal (given in the story)
- [Inciting incident] 「1F Southwest Corrosion Sentry」：Spotted (given in the story)
- [Soul crystal] Guiding Light (VIT) (given in the story)**×1**

depends on your choices / result

- [Inciting incident] 「Abducted Child」：Rescued safely
- [Inciting incident] 「Abducted Child」：Rescued in critical condition
- [Inciting incident] 「Abducted Child」：Didn't rescue

## Steps

1. talk with Adventurer A
2. 📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.1.0)
   conversation only
3. after step [2](#s1)
   📍 Zone 10 -Fortress 3F Lord's Room-: 2 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.2.0)
   - [→ step 4](#s3)
4. continues from step [3](#s2)
   conversation only
5. after step [4](#s3)
   🗺 Enter Zone 10 -Fortress 3F Lord's Room- [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.4.0)
   conversation only
6. after step [4](#s3)
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.5.0)
   - ❓
      - if step 4, 7, 11 isn't done yet
         - nothing happens
      - otherwise
         - ❓
            - if step 6 isn't done yet
               - 「This leads to the gate-opening apparatus...」 / 「Something that activates the gate-opening apparatus.」 — either — same result
            - otherwise
               - ❓
                  - if the story is at step 6
                     - ❓
                        - if done in an earlier loop
                           - 💬
                              - 「Can't it be used for something?」
                                 - [A]
                                 - ❓
                                    - depending on a name
                                       - [B]
                                    - otherwise
                                       - [C]
                                       - [→ step 8](#s7)
                              - 「It's the riddle.」
                                 - → continues as [A]
                        - otherwise
                           - 「Can't it be used for something?」 — either — same result
                           - ❓
                              - depending on a name
                                 - ❓
                                    - the first time
                                       - ❓
                                          - the first time here
                                             - nothing happens
                                          - otherwise
                                             - → continues as [B]
                                    - otherwise
                                       - → continues as [B]
                              - otherwise
                                 - → continues as [C]
                  - otherwise
                     - ❓
                        - if the story is at step 6
                           - ❓
                              - depending on a name
                                 - → continues as [B]
                              - otherwise
                                 - [D]
                                 - ❓
                                    - chose 「It's the riddle.」 at step 6
                                       - [E]
                                       - 💬
                                          - 「Is there no way to open the gates using this?」
                                             - 💬
                                                - 「Investigate the bricks」
                                                   - 「Could this be a what?」 / 「An automaton?」 — either — same result
                                                   - [F]
                                                   - ❓
                                                      - depending on a name
                                                         - → continues as [B]
                                                      - otherwise
                                                         - ❓
                                                            - if the story is at step 6
                                                               - ↺ back to [E]
                                                            - otherwise
                                                               - [G]
                                                               - [→ step 8](#s7)
                                                - 「Bite one of the bricks」
                                                   - [H]
                                                   - ↩ back to the menu
                                          - 「Gentle and obedient giant familiars.」
                                             - → continues as [F]
                                    - otherwise
                                       - 「Is there no way to open the gates using this?」 — either — same result
                                       - 💬
                                          - 「Investigate the bricks」
                                             - 「Could this be a what?」 / 「An automaton?」 — either — same result
                                             - ❓
                                                - depending on a name
                                                   - → continues as [B]
                                                - otherwise
                                                   - ❓
                                                      - if the story is at step 6
                                                         - ↺ back to [D]
                                                      - otherwise
                                                         - → continues as [G]
                                          - 「Bite one of the bricks」
                                             - → continues as [H]
                        - otherwise
                           - ❓
                              - if the story is at step 6
                                 - 💬
                                    - 「Investigate the bricks」
                                       - ❓
                                          - if the story is at step 6
                                             - 💬
                                                - 「Could this be a what?」
                                                   - [I]
                                                   - ❓
                                                      - chose 「An automaton?」 at step 6
                                                         - [J]
                                                         - 💬
                                                            - 「A grolm?」
                                                               「A gollum?」
                                                               - → continues as [H]
                                                            - 「A golem?」
                                                               - → continues as [B]
                                                      - otherwise
                                                         - [K]
                                                         - 💬
                                                            - 「Could this be a what?」
                                                               - ❓
                                                                  - if the story is at step 6
                                                                     - [L]
                                                                     - ❓
                                                                        - depending on a name
                                                                           - → continues as [B]
                                                                        - otherwise
                                                                           - → continues as [D]
                                                                  - otherwise
                                                                     - ↺ back to [I]
                                                            - 「An automaton?」
                                                               - ❓
                                                                  - if the story is at step 6
                                                                     - → continues as [L]
                                                                  - otherwise
                                                                     - [M]
                                                                     - ❓
                                                                        - chose 「Could this be a what?」 at step 6
                                                                           - → continues as [J]
                                                                        - otherwise
                                                                           - ↺ back to [K]
                                                - 「An automaton?」
                                                   - → continues as [M]
                                          - otherwise
                                             - → continues as [K]
                                    - 「Bite one of the bricks」
                                       - → continues as [H]
                              - otherwise
                                 - nothing happens
7. after step [6](#s5)
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.6.0)
   - ❓
      - chose 「A golem?」 at step 6
         - 💬
            - 「A brick giant.」
               - nothing happens
            - 「Open the gate.」
               - [A]
               - ↩ back to the menu
      - otherwise
         - ❓
            - chose 「A brick giant.」 at step 7
               - 💬
                  - 「Put some metal fragments together with the pile of bricks.」
                     - ❓ where it leads depends on
                        - progress ≤ 4 [→ step 8](#s7)
                        - not: if step 9, 49, 55 isn't done yet（before: won the fight）, and if the story is at step 9, 49, 55（won the fight） → nothing happens
                  - 「I want to help the duke.」
                     - → continues as [A]
            - otherwise
               - nothing happens
8. continues from step [6](#s5) or [7](#s6)
   - ⚔ Battle: Corrosion Eye ×2 Lv50
9. after winning the fight in step [8](#s7)
   conversation only
   - 📜 Knowledge: Golem Reversal
   - 📈 Abyss 3 story progress → 320
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
12. 🏘 Town
   conversation only
13. after step [12](#s11)
   🏘 Ruins
   - 🎁 Guiding Light (VIT) ×1
14. after step [11](#s10)
   🗺 Enter 200213 [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.13.0)
   - 📈 Abyss 3 story progress → 323
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
15. after step [11](#s10)
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.14.0)
   conversation only
16. after step [14](#s13)
   🗺 Enter Zone 10 -Fortress 3F Lord's Room- [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.15.0)
   - 📈 Abyss 3 story progress → 325
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
17. after step [16](#s15)
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.16.0)
   - 📈 Abyss 3 story progress → 330
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
   - [→ step 18](#s17)
18. continues from step [17](#s16)
   - ❓
      - if you have Signal Rocket ≥ 1
         - 📤 hand over Signal Rocket
         - 📈 Abyss 3 story progress → 333
         - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
      - otherwise
         - 📈 Abyss 3 story progress → 333
         - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
19. after step [17](#s16)
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.18.0)
   conversation only
20. after step [18](#s17)
   🗺 Enter 200213 [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.19.0)
   - 📈 Abyss 3 story progress → 338
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
   - 📈 Abyss 3 story progress → 339
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
   - 📈 Abyss 3 story progress → 340
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
21. after step [20](#s19)
   🗺 Enter Zone 10 -Fortress 3F Lord's Room- [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.20.0)
   - 📈 Abyss 3 story progress → 345
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
22. after step [21](#s20)
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.21.0)
   - 📈 Abyss 3 story progress → 350
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
23. after step [21](#s20)
   📍 Zone 10 -Fortress 3F Lord's Room-: 2 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.22.0)
   - 📈 Abyss 3 story progress → 347
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
24. after step [23](#s22)
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.23.0)
   - 📈 Abyss 3 story progress → 350
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
25. after step [22](#s21) or [24](#s23)
   🗺 Enter Impregnable Fortress Gate [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.24.0)
   - 📈 Abyss 3 story progress → 360
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
   - ❓
      - if Abyss chapter 3 clears: Reached chapter 3, not cleared
         - ⚔ Battle: Gatekeeper Lv50 · Thorns Lv50 · Thorns Lv50 · Weakness Lv50
      - otherwise
         - ❓
            - if the erosion level ≥ 7
               - ⚔ Battle: Gatekeeper Lv50 · Thorns Lv50 · Thorns Lv50 · Weakness Lv50
            - otherwise
               - ❓
                  - if the erosion level ≥ 1
                     - ❓
                        - if the erosion level < 7
                           - [A]
                           - ⚔ Battle: Gatekeeper Lv50 · Thorns Lv50 · Thorns Lv50 · Weakness Lv50
                        - otherwise
                           - [B]
                           - ❓
                              - chose 「The strict and overbearing Clemente」 at step 39
                                 - ⚔ Battle: Gatekeeper Lv50 · Thorns Lv50 · Thorns Lv50 · Weakness Lv50
                              - otherwise
                                 - → continues as [A]
                  - otherwise
                     - → continues as [B]
26. conversation only
27. conversation only
28. conversation only
29. conversation only
30. after winning the fight in step [25](#s24)
   - ❓
      - if the story is at step 39
         - 📌 unlocks [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Main Story Chapter 3（4） · Impregnable Fortress Impregnable Fortress Gate」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_112321/) [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) and 2 more
         - [A]
         - ❓
            - if the story is at step 25
               - 📈 Abyss 3 story progress → 363
               - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
            - otherwise
               - 📈 Abyss 3 story progress → 363
               - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
      - otherwise
         - ❓
            - chose 「The strict and overbearing Clemente」 at step 39
               - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Symbol of Alliance」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_320f68/) and 2 more
               - ❓
                  - if the progress of 「Search for the Missing Girl」 = 1
                     - 📌 unlocks [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/)
                     - ❓
                        - if the progress of 「Search for the Missing Girl」 = 1
                           - 🔀 Inciting incident 「Abducted Child」: Rescued safely
                           - → continues as [A]
                        - otherwise
                           - 🔀 Inciting incident 「Abducted Child」: Rescued in critical condition
                           - → continues as [A]
                  - otherwise
                     - 🔀 Inciting incident 「Abducted Child」: Didn't rescue
                     - → continues as [A]
            - otherwise
               - ❓
                  - if the story is at step 30（won the fight）
                     - ❓
                        - if the progress of 「Search for the Missing Girl」 = 1
                           - 🔀 Inciting incident 「Abducted Child」: Rescued safely
                           - [B]
                           - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Symbol of Alliance」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_320f68/) and 2 more
                           - → continues as [A]
                        - otherwise
                           - 🔀 Inciting incident 「Abducted Child」: Rescued in critical condition
                           - → continues as [B]
                  - otherwise
                     - 🔀 Inciting incident 「Abducted Child」: Didn't rescue
                     - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Symbol of Alliance」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_320f68/) and 2 more
                     - → continues as [A]
31. after step [30](#s29)
   📍 Impregnable Fortress Gate: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.30.0)
   - ❓
      - if the story is at step 30
         - [A]
         - 📌 unlocks [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/)
         - 🔀 Inciting incident 「1F Southwest Corrosion Sentry」: Spotted
         - [B]
         - 📈 Abyss chapter 3 clears +1
         - 📌 unlocks [「Story · Impregnable Fortress · Lily and Alan's Guild Request」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_2012c0/) [「Main Story Chapter 3（2） · Impregnable Fortress Zone 2 -Old Secret Passage B2F-」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_af9865/) [「Story · Trial of the Heat-Haze · Guiding Light (Shadow)」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_02b820/)
         - 📌 unlocks [「Main Story Chapter 3（1） · Edge of Town」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_001962/)
      - otherwise
         - ❓
            - if the story is at step 30（won the fight）
               - 📌 unlocks [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/)
               - 🔀 Inciting incident 「1F Southwest Corrosion Sentry」: Spotted
               - → continues as [B]
            - otherwise
               - → continues as [A]
32. after step [30](#s29)
   📍 Impregnable Fortress Gate: 2 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.31.0)
   - ❓
      - if the story is at step 30（won the fight）
         - 📈 Abyss 3 story progress → Epilogue seen
         - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
         - ▶ continues in [Main Story Chapter 3（4） · Impregnable Fortress Impregnable Fortress Gate](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_112321/)
      - otherwise
         - 📈 Abyss 3 story progress → Epilogue seen
         - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
33. after step [30](#s29)
   📍 Impregnable Fortress Gate: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.32.0)
   conversation only
34. after step [31](#s30)
   📍 Zone 10 -Fortress 3F Lord's Room-: 2 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.33.0)
   - 📈 Abyss 3 story progress → 310
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
   - ❓
      - if the erosion level ≥ 9
         - 📌 unlocks [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Main Story Chapter 3（2） · Impregnable Fortress Zone 2 -Old Secret Passage B2F-」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_af9865/)
      - otherwise
         - ❓
            - if the erosion level ≥ 5
               - ❓
                  - if the erosion level < 7
                     - [→ step 35](#s34)
                  - otherwise
                     - [A]
                     - ❓
                        - if the erosion level ≥ 3
                           - ❓
                              - if the erosion level < 5
                                 - [→ step 36](#s35)
                              - otherwise
                                 - [B]
                                 - [→ step 37](#s36)
                        - otherwise
                           - → continues as [B]
            - otherwise
               - → continues as [A]
35. continues from step [34](#s33)
   - 📌 unlocks [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Main Story Chapter 3（2） · Impregnable Fortress Zone 2 -Old Secret Passage B2F-」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_af9865/)
   - 「Protect the duke.」 / 「Wait here.」 — either — same result
   - ❓ where it leads depends on
      - Mastermind Evidence ≤ 0 → nothing happens
      - Mastermind Evidence ≥ 1 [→ step 39](#s38)
36. continues from step [34](#s33)
   - 📌 unlocks [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Main Story Chapter 3（2） · Impregnable Fortress Zone 2 -Old Secret Passage B2F-」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_af9865/)
   - 「Greet everyone」 / 「Intercept the soldier」 — either — same result
   - ❓ where it leads depends on
      - Mastermind Evidence ≤ 0 → nothing happens
      - Mastermind Evidence ≥ 1 [→ step 39](#s38)
37. continues from step [34](#s33)
   - 📌 unlocks [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Main Story Chapter 3（2） · Impregnable Fortress Zone 2 -Old Secret Passage B2F-」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_af9865/)
   - 「Step in to mediate」 / 「Make a loud noise」 — either — same result
   - ❓
      - if you have Mastermind Evidence ≥ 1
         - [→ step 39](#s38)
      - otherwise
         - ❓ where it leads depends on
            - Hardtack Bread ≤ 0 → nothing happens
            - Hardtack Bread ≥ 1 [→ step 38](#s37)
38. continues from step [37](#s36)
   - 📌 unlocks [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Main Story Chapter 3（2） · Impregnable Fortress Zone 2 -Old Secret Passage B2F-」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_af9865/)
39. continues from step [36](#s35) or [37](#s36)
   - 💬
      - 「Alberio, the culprit」
         - ❓
            - if you have Mastermind Evidence ≥ 1
               - 📤 hand over Mastermind Evidence
               - 📌 unlocks [「Main Story Chapter 3（2） · Impregnable Fortress Zone 2 -Old Secret Passage B2F-」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_af9865/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/)
            - otherwise
               - 📌 unlocks [「Main Story Chapter 3（2） · Impregnable Fortress Zone 2 -Old Secret Passage B2F-」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_af9865/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/)
      - 「The strict and overbearing Clemente」
         - 📌 unlocks [「Main Story Chapter 3（2） · Impregnable Fortress Zone 2 -Old Secret Passage B2F-」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_af9865/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/)
40. after step [38](#s37) or [39](#s38)
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.39.0)
   - ❓
      - if the story is at step 39
         - nothing happens
      - otherwise
         - ❓
            - if the story is at step 38
               - ❓
                  - if you have Hardtack Bread ≥ 1
                     - 💬
                        - 「Ask about Elequon」
                           - 📤 hand over Hardtack Bread
                        - 「Leave」
                           - nothing happens
                  - otherwise
                     - nothing happens
            - otherwise
               - nothing happens
41. after step [38](#s37) or [39](#s38)
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.40.0)
   - ❓
      - if the erosion level ≥ 3
         - ❓
            - if the erosion level < 5
               - 「Elequon?」 / 「Leave」 — either — same result
            - otherwise
               - [A]
               - ❓
                  - if the story is at step 38
                     - ❓
                        - if you have Hardtack Bread ≥ 1
                           - 💬
                              - 「Elequon?」
                                 - 📤 hand over Hardtack Bread
                              - 「Leave」
                                 - nothing happens
                        - otherwise
                           - nothing happens
                  - otherwise
                     - nothing happens
      - otherwise
         - → continues as [A]
42. after step [39](#s38)
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.41.0)
   conversation only
43. after step [39](#s38)
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.42.0)
   conversation only
44. after step [34](#s33)
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.43.0)
   - 📈 Abyss 3 story progress → 315
   - 📌 unlocks [「Duke Ixion's Rescue」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b00903/) [「Search for the Missing Girl」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_9a507f/) [「Blackmail Resolution」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_504550/) and 16 more
45. after step [34](#s33) or [44](#s43)
   🗺 Enter Zone 10 -Fortress 3F Lord's Room- [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.44.0)
   conversation only
46. after step [38](#s37) or [39](#s38)
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.45.0)
   - ❓
      - chose 「The strict and overbearing Clemente」 at step 39
         - nothing happens
      - otherwise
         - ❓
            - if the story is at step 47（chose 「I'll defeat the Greater Warped One.」）
               - nothing happens
            - otherwise
               - ❓
                  - if the erosion level ≥ 7
                     - [A]
                     - ❓ where it leads depends on
                        - Blackmail Evidence ≤ 0 → nothing happens
                        - Blackmail Evidence ≥ 1 [→ step 47](#s46)
                  - otherwise
                     - ❓
                        - if the erosion level ≥ 5
                           - ❓
                              - if the erosion level < 7
                                 - ❓ where it leads depends on
                                    - Blackmail Evidence ≤ 0 → nothing happens
                                    - Blackmail Evidence ≥ 1 [→ step 47](#s46)
                              - otherwise
                                 - [B]
                                 - ❓
                                    - if the erosion level ≥ 3
                                       - ❓
                                          - if the erosion level < 5
                                             - → continues as [A]
                                          - otherwise
                                             - [C]
                                             - 📌 unlocks [「Main Story Chapter 3（2） · Impregnable Fortress Zone 2 -Old Secret Passage B2F-」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_af9865/)
                                             - → continues as [A]
                                    - otherwise
                                       - → continues as [C]
                        - otherwise
                           - → continues as [B]
47. continues from step [46](#s45)
   - 💬
      - 「Show him」
         - 「I'll defeat the Greater Warped One.」 / 「Keep the duke safe.」 — either — same result
      - 「Don't show him」
         - nothing happens
48. on entering Zone 10 -Fortress 3F Lord's Room-
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.47.0)
   - ⚔ Battle: Corrosion Eye ×2 Lv50
49. after winning the fight in step [48](#s47)
   conversation only
50. on entering Zone 10 -Fortress 3F Lord's Room-
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.49.0)
   - ⚔ Battle: Corrosion Eye ×2 Lv50
51. on entering Zone 10 -Fortress 3F Lord's Room-
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.50.0)
   - ⚔ Battle: Corrosion Eye ×2 Lv50
52. on entering Zone 10 -Fortress 3F Lord's Room-
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.51.0)
   - ⚔ Battle: Corrosion Eye ×2 Lv50
53. on entering Zone 10 -Fortress 3F Lord's Room-
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.52.0)
   - ⚔ Battle: Corrosion Eye ×2 Lv50
54. on entering Zone 10 -Fortress 3F Lord's Room-
   📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.53.0)
   - ⚔ Battle: Corrosion Eye ×2 Lv50
55. after winning the fight in step [53](#s52) or [54](#s53)
   conversation only
   - 📌 unlocks [「Main Story Chapter 3（2） · Impregnable Fortress Zone 2 -Old Secret Passage B2F-」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_af9865/)
57. after step [39](#s38) or [56](#s55)
   📍 Zone 10 -Fortress 3F Lord's Room-: 3 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_c3b965.56.0)
   - ❓
      - chose 「The strict and overbearing Clemente」 at step 39
         - [→ step 56](#s55)
      - otherwise
         - ❓
            - if the story is at step 38
               - ❓
                  - if you have Hardtack Bread ≥ 1
                     - 💬
                        - 「Ask about Elequon」
                           - 📤 hand over Hardtack Bread
                        - 「Leave」
                           - nothing happens
                  - otherwise
                     - nothing happens
            - otherwise
               - nothing happens

[Step by step in the Quest Guide →](https://wizardry-daphne-map.kuaz.dev/quests/?lang=en#quest_c3b965) [Show on the map →](https://wizardry-daphne-map.kuaz.dev/en/#s=quest_c3b965)

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