Wizardry Variants Daphne
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Abyss Heretics

GuildClient: Inquisitor Raven

Step by step in the Quest Guide → Show on the map → Huiji Wiki (Chinese) →

Zealots who worship the Abyss are infesting the capital and carrying off the citizens. The church has put a bounty on their heads. If you have it within you, join the fight against them. They have fled to B6F of the Abyss. There will be no rescues. If you sense danger, you must make your own escape.

Where it comes from

Accept at
taken at the Adventurer's Guild board

Where it goes

Reward

depends on your choices / result

Steps

  1. 🗺 Enter B6F -Map Killer- Show on map
    conversation only
  2. 📍 B6F -Map Killer-: 1 spot(s) Show on map
    • ⚔ Battle: Zealot Bandit Lv18 · Zealot Dwarf Priest Lv17
  3. 📍 B6F -Map Killer-: 1 spot(s) Show on map
    • ⚔ Battle: Zealot Fighter Lv18 · Zealot Dwarf Fighter Lv18 · Zealot Beastfolk Thief Lv17 · Zealot Elf Mage Lv17
  4. 📍 B6F -Map Killer-: 1 spot(s) Show on map
    • ⚔ Battle: Zealot Elf Fighter Lv17 · Zealot Dwarf Fighter Lv17 · Zealot Fighter Lv17 · Zealot Thief Lv17 · Zealot Dwarf Priest Lv17 · Zealot Mage Lv17
  5. after winning the fight in step 2
    • ❓
      • if Bounty points: None defeated yet
        • 📈 Bounty points → 0
        • 📈 Bounty points → 2
        • ❓
          • if Targets defeated: None defeated yet
            • [A]
            • 📈 Targets defeated → 0
            • 📈 Targets defeated → 1
            • → step 8
          • otherwise
      • otherwise
        • 📈 Bounty points +2
        • ❓
          • if Targets defeated: None defeated yet
            • → continues as [A]
          • otherwise
            • → continues as [B]
  6. after winning the fight in step 3
    • ❓
      • if Bounty points: None defeated yet
        • 📈 Bounty points → 0
        • 📈 Bounty points → 4
        • ❓
          • if Targets defeated: None defeated yet
            • [A]
            • 📈 Targets defeated → 0
            • 📈 Targets defeated → 1
            • → step 8
          • otherwise
      • otherwise
        • 📈 Bounty points +4
        • ❓
          • if Targets defeated: None defeated yet
            • → continues as [A]
          • otherwise
            • → continues as [B]
  7. after winning the fight in step 4
    • ❓
      • if Bounty points: None defeated yet
        • 📈 Bounty points → 0
        • 📈 Bounty points → 6
        • ❓
          • if Targets defeated: None defeated yet
            • [A]
            • 📈 Targets defeated → 0
            • 📈 Targets defeated → 1
            • → step 8
          • otherwise
      • otherwise
        • 📈 Bounty points +6
        • ❓
          • if Targets defeated: None defeated yet
            • → continues as [A]
          • otherwise
            • → continues as [B]
  8. continues from step 6 or 7
    conversation only
  9. after winning the fight in step 3 or 4
    conversation only
  10. after step 8
    🏘 Edge of Town
    • 💬
      • 「Keep bounty hunting」
        • nothing happens
      • 「Report to the guild」
        • nothing happens
  11. after step 8
    📍 B6F -Map Killer-: 1 spot(s) Show on map
    • 💬
      • 「Keep bounty hunting」
        • nothing happens
      • 「Report to the guild」
        「Move to another floor」
        • [A]
  12. after step 8
    • 💬
      • 「Keep bounty hunting」
        • nothing happens
      • 「Report to the guild」
        「Move to another floor」
        • [A]
  13. after step 8
    📍 B6F -Map Killer-: 1 spot(s) Show on map
    conversation only
  14. after the quest is reported
    • ❓ what you get depends on
      • Bounty points = 4 → 🎁 Beginning Commonplace Junk ×2
      • Bounty points = 6 → 🎁 Beginning Sliver of Junk ×2
      • Bounty points = 8 → 🎁 Beginning Commonplace Sliver of Junk ×2
      • Bounty points = 10 → 🎁 Beginning Seedling Junk ×1
      • Bounty points = 12 → 🎁 Undead Ward ×1

Step by step in the Quest Guide → Show on the map →