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Search for the Missing Girl
✨ Bondmates: Kidnapped Girl Liam
Step by step in the Quest Guide → Show on the map → Huiji Wiki (Chinese) →
My daughter Liam is missing...! Please find her and bring her back to me. Her name is in red on the back of her dress collar. I beg you.
Where it comes from
- Accept at
- taken at the Adventurer's Guild board
- To accept
- Fortress Master Key ×1 or Lily and Alan's Guild Request ×1
- ⬇ leads to
- Procuring Food for Dogs, Main Story Chapter 3(4) · Impregnable Fortress Impregnable Fortress Gate
Where it goes
- Impregnable Fortress:Zone 10 -Fortress 3F Lord's Room-, Impregnable Fortress Gate
- Beginning Abyss:Surface -Stairs Leading Underground-
- Adventurer's Guild, Town, Edge of Town, Inn
Reward
- ValuablesDeposit Slip (given in the story)×1
- Reputation +2
depends on your choices / result
- KnowledgeSpouses Lily and Alan
- Inciting incident「Abducted Child」:Rescued safely
- Inciting incident「Abducted Child」:Rescued in critical condition
- Inciting incident「Abducted Child」:Didn't rescue
- ✨ Bondmates: Kidnapped Girl Liam
- 💰 5 G or 1,500 G (one of — depends on your choice)
- ValuablesMastermind Evidence×0–1
Steps
- conversation only
- 📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) Show on mapconversation only
- 📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) Show on mapconversation only
- 📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) Show on mapconversation only
- 📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) Show on map
- 🎁 Deposit Slip ×1
- 📈 Blackmail case progress → Got a lead at the tavern
- 📌 unlocks 「Blackmail Resolution」
- 📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) Show on map
- 💬
- 「"Touch it"」
- ❓
- if the story is at step 8(chose 「Touch it」)
- [A]
- otherwise
- → continues as [A]
- if the story is at step 8(chose 「Touch it」)
- ❓
- 「"Leave it as you found it"」
- → continues as [A]
- 💬
- 📍 Zone 10 -Fortress 3F Lord's Room-: 2 spot(s) Show on mapconversation only
- 📍 Zone 10 -Fortress 3F Lord's Room-: 1 spot(s) Show on map
- ❓
- if done in an earlier loop
- 💬
- 「Bloodied letter」
- 「Read it」 / 「Don't read it」 — either — same result
- [A]
- 💬
- 「Bloodied letter」
- 「Read it」 / 「Don't read it」 — either — same result
- ❓
- chose 「Bloodied knife」 at step 8
- [B]
- ❓
- chose 「Wax seal」 at step 8
- [C]
- ❓
- chose 「Don't touch it」 at step 8
- [D]
- ❓ what you get depends on
- Mastermind Evidence ≤ 0 → 🎁 Mastermind Evidence ×1
- Mastermind Evidence ≥ 1 → nothing happens
- otherwise
- ↺ back to [A]
- chose 「Don't touch it」 at step 8
- otherwise
- ↺ back to [A]
- chose 「Wax seal」 at step 8
- otherwise
- ↺ back to [A]
- chose 「Bloodied knife」 at step 8
- 「Bloodied knife」
- ❓
- if (this conversation) = 1
- → continues as [B]
- otherwise
- ↺ back to [A]
- if (this conversation) = 1
- ❓
- 「Wax seal」
- ❓
- if (this conversation) = 1
- ❓
- chose 「Bloodied knife」 at step 8
- → continues as [C]
- otherwise
- ↺ back to [A]
- chose 「Bloodied knife」 at step 8
- ❓
- otherwise
- ↺ back to [A]
- if (this conversation) = 1
- ❓
- 「Bone fragment」
- 💬
- 「Touch it」
- ❓
- if the story is at step 6(chose 「"Touch it"」)
- 「Curse you, Belkadia!」 / 「Curse you, Alberio!」 — either — same result
- [E]
- ❓
- if (this conversation) = 1
- ❓
- chose 「Bloodied knife」 at step 8
- ❓
- chose 「Wax seal」 at step 8
- → continues as [D]
- otherwise
- ↺ back to [A]
- chose 「Wax seal」 at step 8
- ❓
- otherwise
- ↺ back to [A]
- chose 「Bloodied knife」 at step 8
- ❓
- otherwise
- ↺ back to [A]
- if (this conversation) = 1
- otherwise
- ❓
- if step 6 isn't done yet
- 「Curse you, Belkadia!」 / 「Curse you, Alberio!」 — either — same result
- → continues as [E]
- otherwise
- 「Curse you, Belkadia!」 / 「Curse you, Alberio!」 — either — same result
- → continues as [E]
- if step 6 isn't done yet
- ❓
- if the story is at step 6(chose 「"Touch it"」)
- ❓
- 「Don't touch it」
- → continues as [E]
- 💬
- 「This box contains evidence.」
- → continues as [D]
- 「Bloodied knife」「Wax seal」— what happens next depends on which you chose
- [F]
- → continues as [A]
- 「Bone fragment」
- 💬
- 「Touch it」
- ❓
- if the story is at step 6(chose 「"Touch it"」)
- 「Curse you, Belkadia!」 / 「Curse you, Alberio!」 — either — same result
- [G]
- → continues as [A]
- otherwise
- ❓
- if step 6 isn't done yet
- 「Curse you, Belkadia!」 / 「Curse you, Alberio!」 — either — same result
- → continues as [G]
- otherwise
- 「Curse you, Belkadia!」 / 「Curse you, Alberio!」 — either — same result
- → continues as [G]
- if step 6 isn't done yet
- ❓
- if the story is at step 6(chose 「"Touch it"」)
- ❓
- 「Don't touch it」
- → continues as [G]
- 💬
- 「This box contains evidence.」
- → continues as [D]
- 💬
- otherwise
- 💬
- 「Bloodied letter」
- 「Read it」 / 「Don't read it」 — either — same result
- [H]
- ❓
- if done in an earlier loop
- → continues as [A]
- otherwise
- 💬
- 「Bloodied letter」
- 「Read it」 / 「Don't read it」 — either — same result
- ❓
- chose 「Bloodied knife」 at step 8
- [I]
- ❓
- chose 「Wax seal」 at step 8
- [J]
- ❓
- chose 「Don't touch it」 at step 8
- → continues as [D]
- otherwise
- ↺ back to [H]
- chose 「Don't touch it」 at step 8
- otherwise
- ↺ back to [H]
- chose 「Wax seal」 at step 8
- otherwise
- ↺ back to [H]
- chose 「Bloodied knife」 at step 8
- 「Bloodied knife」
- ❓
- if (this conversation) = 1
- → continues as [I]
- otherwise
- ↺ back to [H]
- if (this conversation) = 1
- ❓
- 「Wax seal」
- ❓
- if (this conversation) = 1
- ❓
- chose 「Bloodied knife」 at step 8
- → continues as [J]
- otherwise
- ↺ back to [H]
- chose 「Bloodied knife」 at step 8
- ❓
- otherwise
- ↺ back to [H]
- if (this conversation) = 1
- ❓
- 「Bone fragment」
- 💬
- 「Touch it」
- ❓
- if the story is at step 6(chose 「"Touch it"」)
- 「Curse you, Belkadia!」 / 「Curse you, Alberio!」 — either — same result
- [K]
- ❓
- if (this conversation) = 1
- ❓
- chose 「Bloodied knife」 at step 8
- ❓
- chose 「Wax seal」 at step 8
- → continues as [D]
- otherwise
- ↺ back to [H]
- chose 「Wax seal」 at step 8
- ❓
- otherwise
- ↺ back to [H]
- chose 「Bloodied knife」 at step 8
- ❓
- otherwise
- ↺ back to [H]
- if (this conversation) = 1
- otherwise
- ❓
- if step 6 isn't done yet
- 「Curse you, Belkadia!」 / 「Curse you, Alberio!」 — either — same result
- → continues as [K]
- otherwise
- 「Curse you, Belkadia!」 / 「Curse you, Alberio!」 — either — same result
- → continues as [K]
- if step 6 isn't done yet
- ❓
- if the story is at step 6(chose 「"Touch it"」)
- ❓
- 「Don't touch it」
- → continues as [K]
- 💬
- 💬
- if done in an earlier loop
- 「Bloodied knife」「Wax seal」— what happens next depends on which you chose
- [L]
- → continues as [H]
- 「Bone fragment」
- 💬
- 「Touch it」
- ❓
- if the story is at step 6(chose 「"Touch it"」)
- 「Curse you, Belkadia!」 / 「Curse you, Alberio!」 — either — same result
- [M]
- → continues as [H]
- otherwise
- ❓
- if step 6 isn't done yet
- 「Curse you, Belkadia!」 / 「Curse you, Alberio!」 — either — same result
- → continues as [M]
- otherwise
- 「Curse you, Belkadia!」 / 「Curse you, Alberio!」 — either — same result
- → continues as [M]
- if step 6 isn't done yet
- ❓
- if the story is at step 6(chose 「"Touch it"」)
- ❓
- 「Don't touch it」
- → continues as [M]
- 💬
- 💬
- if done in an earlier loop
- ❓
- 📍 Zone 10 -Fortress 3F Lord's Room-: 2 spot(s) Show on map
- ❓
- if the story is at step 10–11
- nothing happens
- otherwise
- ❓
- if already: Posted the search at the guild
- ❓ where it leads depends on
- progress ≤ 0 → nothing happens
- progress = 1 → step 10
- progress ≥ 2 → nothing happens
- ❓ where it leads depends on
- otherwise
- nothing happens
- if already: Posted the search at the guild
- ❓
- if the story is at step 10–11
- ❓
- continues from step 9conversation only
- ❓
- if the progress of 「Main Story Chapter 3(3) · Impregnable Fortress Zone 10 -Fortress 3F Lord's Room-」 = 2
- 📌 unlocks 「Main Story Chapter 3(4) · Impregnable Fortress Impregnable Fortress Gate」 「Duke Ixion's Rescue」 「Symbol of Alliance」 and 2 more
- [A]
- ❓
- depending on step 11 (result = 1)
- 📈 Abyss 3 story progress → 363
- 📌 unlocks 「Duke Ixion's Rescue」 「Blackmail Resolution」 「Check on some Adventurers」 and 16 more
- otherwise
- 📈 Abyss 3 story progress → 363
- 📌 unlocks 「Duke Ixion's Rescue」 「Blackmail Resolution」 「Check on some Adventurers」 and 16 more
- depending on step 11 (result = 1)
- otherwise
- ❓
- if the progress of 「Main Story Chapter 3(3) · Impregnable Fortress Zone 10 -Fortress 3F Lord's Room-」 = 1
- 📌 unlocks 「Duke Ixion's Rescue」 「Symbol of Alliance」 「Story · Impregnable Fortress · Fortress Master Key」 and 2 more
- ❓
- if the story is at step 28
- ❓
- if the story is at step 28
- 🔀 Inciting incident 「Abducted Child」: Rescued safely
- → continues as [A]
- otherwise
- 🔀 Inciting incident 「Abducted Child」: Rescued in critical condition
- → continues as [A]
- if the story is at step 28
- ❓
- otherwise
- 🔀 Inciting incident 「Abducted Child」: Didn't rescue
- → continues as [A]
- if the story is at step 28
- otherwise
- ❓
- if the story is at step 10–11
- ❓
- if the story is at step 28
- 🔀 Inciting incident 「Abducted Child」: Rescued safely
- [B]
- 📌 unlocks 「Duke Ixion's Rescue」 「Symbol of Alliance」 「Story · Impregnable Fortress · Fortress Master Key」 and 2 more
- → continues as [A]
- otherwise
- 🔀 Inciting incident 「Abducted Child」: Rescued in critical condition
- → continues as [B]
- if the story is at step 28
- ❓
- otherwise
- 🔀 Inciting incident 「Abducted Child」: Didn't rescue
- 📌 unlocks 「Duke Ixion's Rescue」 「Symbol of Alliance」 「Story · Impregnable Fortress · Fortress Master Key」 and 2 more
- → continues as [A]
- if the story is at step 10–11
- ❓
- if the progress of 「Main Story Chapter 3(3) · Impregnable Fortress Zone 10 -Fortress 3F Lord's Room-」 = 1
- ❓
- if the progress of 「Main Story Chapter 3(3) · Impregnable Fortress Zone 10 -Fortress 3F Lord's Room-」 = 2
- ❓
- 📈 Abyss 3 story progress → 365
- 📌 unlocks 「Duke Ixion's Rescue」 「Blackmail Resolution」 「Check on some Adventurers」 and 16 more
- 「I think so.」 / 「I'm fine.」 — either — same result
- → step 13
- continues from step 12
- 📈 Abyss 3 story progress → Boss defeated
- 📌 unlocks 「Duke Ixion's Rescue」 「Blackmail Resolution」 「Check on some Adventurers」 and 16 more
- 📍 Impregnable Fortress Gate: 1 spot(s) Show on map
- ❓
- if the story is at step 11(won the fight)
- nothing happens
- otherwise
- ❓
- the first time here
- ✨ Bondmates:Kidnapped Girl Liam
- otherwise
- nothing happens
- the first time here
- ❓
- if the story is at step 11(won the fight)
- ❓
- 📍 Impregnable Fortress Gate: 1 spot(s) Show on map
- 💬
- 「Lily?」
- 📜 Knowledge: Spouses Lily and Alan
- [A]
- 「What can I do?」
- → continues as [A]
- 💬
- 🏘 Adventurer's Guild
- 💬
- 「Make the request at 55 gold」
- 💸 Pay
- 📈 Missing Girl search progress → Posted the search at the guild(if you can pay)
- 📌 unlocks 「Procuring Food for Dogs」
- 📈 Fee you posted → Make the request at 55 gold(if you can pay)
- 「Make the request at 1,550 gold」
- 💸 Pay
- 📈 Missing Girl search progress → Posted the search at the guild(if you can pay)
- 📌 unlocks 「Procuring Food for Dogs」
- 📈 Fee you posted → Make the request at 1,550 gold(if you can pay)
- 「Cancel the registration」
- 💸 Pay
- 💬
- 📌 unlocks 「Procuring Food for Dogs」
- ❓
- if Rented Bibi: Rented Bibi
- [A]
- 📌 unlocks 「Procuring Food for Dogs」
- 📈 Missing Girl search progress → Found the child
- 📌 unlocks 「Procuring Food for Dogs」
- ▶ continues in Procuring Food for Dogs
- otherwise
- ❓
- if Rented Sam: Rented Sam
- → continues as [A]
- otherwise
- 📌 unlocks 「Procuring Food for Dogs」
- 📈 Missing Girl search progress → Found the child
- 📌 unlocks 「Procuring Food for Dogs」
- if Rented Sam: Rented Sam
- ❓
- if Rented Bibi: Rented Bibi
- ❓
- after step 18🏘 Adventurer's Guild
- ❓
- if Spoke to the receptionist once: Not spoken to her yet
- ❓
- chose 「Make the request at 55 gold」 at step 16
- ❓
- if Once saved the child unhurt: Never
- [A]
- ❓
- if Solved the kidnapping before: Never solved
- [B]
- 📈 Missing Girl search progress → Searching (hound or asking)
- 📌 unlocks 「Procuring Food for Dogs」
- otherwise
- [C]
- 💬
- 「Ask around town for information」
- → continues as [B]
- 「Go and save her now」
- 📈 Missing Girl search progress → Went straight to the rescue
- 📌 unlocks 「Procuring Food for Dogs」
- if Solved the kidnapping before: Never solved
- otherwise
- → continues as [C]
- if Once saved the child unhurt: Never
- ❓
- otherwise
- [D]
- ❓
- if you have Torn Cloth ≥ 1
- 💬
- 「Yes, I would like to rent a hound.」
- 📈 Missing Girl search progress → Searching (hound or asking)
- 📌 unlocks 「Procuring Food for Dogs」
- 📌 unlocks 「Procuring Food for Dogs」
- 「I don't need a hound.」
- [E]
- 📈 Spoke to the receptionist once → Turned the receptionist down once
- ❓
- if Once saved the child unhurt: Never
- → continues as [A]
- otherwise
- → continues as [C]
- if Once saved the child unhurt: Never
- 💬
- otherwise
- ❓
- if you have Torn Cloth = 0
- 「I don't have anything with the child's scent on it.」 — either — same result
- → continues as [E]
- otherwise
- nothing happens
- if you have Torn Cloth = 0
- ❓
- if you have Torn Cloth ≥ 1
- chose 「Make the request at 55 gold」 at step 16
- ❓
- otherwise
- → continues as [D]
- if Spoke to the receptionist once: Not spoken to her yet
- ❓
- after step 19🏘 Town
- 「Gunny sack?」 / 「Couldn't it just as likely be a crate or a barrel?」 — either — same result
- after step 19📍 Impregnable Fortress Gate: 1 spot(s) Show on map
- ❓
- if done in an earlier loop
- 💬
- 「Show me what's inside the box.」「What are you doing here?」
- [A]
- 💬
- 「Look inside by force」
- 📌 unlocks 「Procuring Food for Dogs」
- 「Leave it alone」
- nothing happens
- 「Dice?」
- 📌 unlocks 「Procuring Food for Dogs」
- 💬
- otherwise
- 「Show me what's inside the box.」 / 「What are you doing here?」 — either — same result
- → continues as [A]
- if done in an earlier loop
- ❓
- after step 19🏘 Town🏘 Edge of Town
- 📈 Checked the capital's suspects → Done; next lead at the Abyss gate
- after step 22📍 Surface -Stairs Leading Underground-: 1 spot(s) Show on map
- 📈 Saw the Abyss-entrance scene → Seen (in either case)
- 📈 Blackmail case progress → Incident at the Abyss entrance
- 📌 unlocks 「Blackmail Resolution」
- 🏘 Town
- 「Did she have golden hair?」 / 「Was she wearing a pale red skirt?」 — either — same result
- 📌 unlocks 「Procuring Food for Dogs」
- → step 32
- 📈 Solved the kidnapping before → Solved in some run(if Liam's condition: Fought the kidnappers; Liam got hurt)
- 📈 Once saved the child unhurt → Yes, in an earlier run(if The child is unharmed: Child unharmed (no kidnapper fight))
- → step 28
- continues from step 27
- 📈 Solved the kidnapping before → Solved in some run
- ❓
- if Liam's condition: Fought the kidnappers; Liam got hurt
- 🔀 Inciting incident 「Abducted Child」: Rescued in critical condition
- [A]
- ❓
- if The child is unharmed: Child unharmed (no kidnapper fight)
- 🔀 Inciting incident 「Abducted Child」: Rescued safely
- 📈 Missing Girl search progress → Handed the child over
- 📌 unlocks 「Procuring Food for Dogs」
- otherwise
- 📈 Missing Girl search progress → Handed the child over
- 📌 unlocks 「Procuring Food for Dogs」
- if The child is unharmed: Child unharmed (no kidnapper fight)
- otherwise
- → continues as [A]
- if Liam's condition: Fought the kidnappers; Liam got hurt
- conversation only